AI Insights · Timothy · January 2022
Top 5 Season Pass Games on Android in UAE Q4 2021
In Q4 2021, the top 5 season pass games on Android in the UAE showed varied performance trends, with some apps experiencing fluctuations in revenue, downloads, and active users.
In the fourth quarter of 2021, the top 5 season pass games on Android in the United Arab Emirates displayed diverse performance trends across various metrics. Here is an overview of their weekly revenue, downloads, and active users.
PUBG MOBILE from Level Infinite demonstrated impressive revenue figures, peaking at approximately $131.7K in the last week of December. The game saw a consistent fluctuation in weekly downloads, starting at 10K in late September and stabilizing around 7.7K towards the end of the quarter. Active user numbers remained robust, fluctuating slightly but maintaining a range between 397K and 458K.
Top War: Battle Game by RiverGame experienced varied revenue trends, reaching a high of $39.1K in late October and ending the quarter at around $28K. Weekly downloads were relatively low, peaking at 661 in early November. Active users saw a peak of approximately 5K in early November, with a general decline to around 3.5K by the end of December.
Rise of Kingdoms: Lost Crusade by LilithGames showed a mixed revenue trend, with a significant peak at $44.8K in the final week of December. Downloads remained modest throughout the quarter, peaking at 705 in the last week of December. Active users fluctuated, peaking at around 2.6K in the last week of December.
Mobile Legends: Bang Bang from Moonton had a notable peak in revenue at approximately $34K in late November. Downloads saw a general decline, starting at 5.5K in late September and dropping to around 1.4K by the end of the quarter. Active users remained relatively stable, with slight fluctuations, peaking at around 83.3K in early October.
Call of Duty: Mobile Season 8 by Activision Publishing, Inc. saw a revenue peak of approximately $17.6K in mid-December. Weekly downloads showed a slight decline, starting at 2.5K in late September and ending at around 1.8K in the last week of December. Active users experienced a steady decline from around 44.5K in late September to 38.8K at the end of the quarter.
Data for this analysis comes from Sensor Tower. For more detailed insights, visit Sensor Tower.